Switch a view into 'Inspect' mode to instantly see the 'clean' image Texture mapping support with switchable real-time rendering. Object crease angle support - smooth shapes with sharp edges without the hard work Merge surfaces/vertices into a single objectįragment/explode - split surfaces into individual objects Manipulate one or more surfaces/polygons Six boolean operations: Subtract, Intersect, Union, Cut-Away, Knife, Kife and Cut-away Spin the model or switch into 'walk mode' for Quake-style control. Built-in fast OpenGL 3D renderer with adjustable field-of-view - instantly see results of your actions in 3D. Extrusion and surface revolution of lines and surfaces Fast subdivision-surfaces with instant switch to view/hide subdivisions Powerful mouse selection with add/remove, select through and select closest components Simple and easy manipulation of selected components Edit at different granularity - groups, objects, surfaces, vertices Multipoint polygon and line editing down to vertex level Fast real-time OpenGL graphics views (2D and 3D) with whiteboard controls for easy navigation Images formats used for texturing and view-background images normals options: "scale=" (default = 1.Inivis Limited AC3D 7.5.02 (Win/Mac) | 13/9 MbUse AC3D to create 3D models for: games, virtual reality and flight simulation, scientific, medical and general data visualisation, rapid prototypes of 3D designs, high resolution 3D renderings, Google Earth, Second Life and much more. = uniform scale factor applied to all axes. These pseudo-loaders make it simple to change the position, orientation, or size of a saved model by specifying a translation, rotation, or scale factor as part of the filename. OSG reader plugins that insert translation, rotation, or scale transforms above geometry loaded by another plugin. List of available pseudo loader plugins Plugin name List of available font plugins Plugin name Produced by Terra Vista terrain building tools List of available archive/networking plugins Plugin name Stores additional attributes that are not stored in. #Ac3d make transparent movie#List of available movie & image plugins Plugin name If you have problems loading an FBX model please check that it works in Autodesk's FBX QuickTime Viewer first to see if the model was correctly exported.Ĭurrently the writer supports OVERRIDE/PROTECTED flags in " StateSets" only for "Modes" and not for " StateAttributes".Īll extensions supported by Performer loaders Otherwise check ReaderWriterFBX.h to see which version of the SDK is required (currently 2012.1). If using OpenSceneGraph 2.8.x you'll need version 2010.2 of the SDK. List of available 3d database plugins Plugin name The only factors to keep in mind are that OSG needs to support the file format (as determined by the file's extension) and that you should have compiled the necessary plugin. The loading of the necessary plugins by osgDB is transparent and in practice you shouldn't have to do anything special to load a certain file type. OsgDB::writeNodeFile(*node, "saved.osg") Osg::ref_ptr image = osgDB::readImageFile("lz.rgb") Osg::ref_ptr node = osgDB::readNodeFile("cow.osg") When programming use the follow API to read a file: #include If the plugin supports more than one extension, it may be necessary to pre-load the plugin before loading the file by using the standard osgViewer '-e ext' option: > osgviewer -e lwo model.lw The OpenSceneGraph database plugin library osgDB automatically loads plugins on demand, using the extension of the file being loaded/saved to determine which plugin to load. Other plugins are available in the Community Plugins section. There are 45 plugins in the core OpenSceneGraph distribution, and these provide the support for reading and writing both native and 3rd party file formats, details of these are below.
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